Aptchi the Chef

This story is the background of a new Pathfinder character I came up with, who I may use as an NPC in my Meier setting.

Aptchi hatched about seven years ago.

Aptchi’s mother’s name was Eustela, and she was very unusual for a white dragon. Of course, as any dragon scholar knows, there are ten dragon breeds, and white dragons are the stupidest, weakest, and most pathetic of the bunch. Of course, that’s not saying much, since they’re still dragons who can bite your head off or freeze you into ice with their frost breath. But still, the other dragons look down on them. And white dragons themselves, seizing every opportunity to claim some kind of superiority, look down on those members of their tribe who show any kind of frailty or oddity. So when I say Eustela was an unusual white dragon, I mean that the other white dragons all laughed at her.

Eustela liked living in the warmest parts of Kamto, the frosty kingdom which white dragons rule with an iron fist. Already that was strange for a white dragon. She prefered the meat of unintelligent beasts to that of humans and other intelligent creatures – also odd. And she had been known to trade away part of her hoard, something almost unheard of in white dragons. For even though she got more valuables out of her trades, to part with any part of one’s hoard was considered un-dragonly.

Being so odd, Eustela was belittled and dishonored by her peers. She had no intention of changing her ways to  fit in, but she desperately sought any way to show the other dragons that she really was great. Her chance came when she caught a small group of human interlopers in her domain one day, and captured them all. As I mentioned, though they are stupid and weak by dragon standards, mature white dragons can still beat the stuffing out of humans who aren’t prepared, and Eustela wasn’t going to compound her dishonor by letting these intruders get away with their lives. But, lording it over the few creatures she could for this brief moment, she allowed them to beg for their lives.  Continue reading

Secrets of the Crowd

If I do another D&D or Pathfinder campaign in the world of Meier, it will almost certainly take place in Silverstream, and involve the vast criminal underground known as the Crowd. Almost none of this would by known by the characters, but it’s interesting enough to share here. (For more information about the Meier setting, click here.)

The Queendom of Lasant’s cities are considered some of the safest places in the world of Meier. The law is fair and strictly enforced, not just by the town guard, but by the elite Knight-Captains, a noble order sworn to a constant war against crime. They are beloved by the people, and considered competent, vigilant, and fair. While any city has its slums, the Knight-Captains maintain general order better than any other crime-fighting organization in the world.

Of course, along with an organized crime-fighting force must come organized crime. Silverstream, one of Lasant’s oldest and greatest cities, is home to what is perhaps the most secretive and dangerous of all criminal syndicates north of the Bocan Islands. It calls itself the Crowd.

According to Her Majesty’s government, the Crowd does not exist. There is no such group: any tales of their exploits are fantasies for misbehaving children, and anyone claiming to work in their name is a delusional maniac. All decent people are encouraged not to worry about such nonsense.

Unfortunately, the Queen’s firm insistence on the non-existence of the Crowd is often taken as proof that it really does exist. Rumors about the organization have even taken on legendary proportions, as almost any suspicious incident or behavior can be blamed, absent evidence to the contrary, on the influence of the Crowd at work. The fact that next to nothing is really known about the Crowd only helps circulate the stories.

As for the Crowd itself… it Continue reading

Silverstream: Districts

Click here to view the map of Silverstream.

TANAGAR is the official name of Silverstream’s city center, taken from the historical name Augnagar. Most people just call the whole district The Church, after the enormous cathedral at its center.

The cathedral’s catacombs extend beneath the whole area bounded by the ancient walls, beneath the merchant carts and old apartments that make up the rest of the district. The top level of the catacombs is storage, and the second level is for Silverstream’s honored dead. Nobody’s sure what’s beneath

Continue reading

Silverstream: Prologue

Short prologue to the planned Boulder mini campaign. Takes place in Silverstream, a couple of days before the action starts.

The silvered blade sang as it flew from its sheath. “Lie to me again, old man, and I’ll slit your face,” growled the young knight.

“All right, all right, he was here!” said the bartender, eying the blade at his throat (which he instinctively valued at 83 platinum pieces). “But he only had one drink, alone.”

“Who did he leave with,” demanded the knight, young eyes flashing.

“Him? No one! Just wandered off Continue reading

Meier History: Silverstream

This is the history of Silverstream, the city where my mini-campaign in Boulder will be based. Silverstream/Augnagar is part of Meier, the world I used for my piratey campaign. Little if any of this particular story is likely to become relevant in gameplay, but it was fun to write in midair somewhere above the western US.

In the Dark Age after the Gideon Empire fell, all peoples warred with one another. The fledgeling nation of Lasant grew in territory and power, but one foe it could never quite vanquish: the wicked country of Gomdar. Now the Gomdarites were a barbarous people, who practiced such abominations as demon worship and child sacrifice. They even proudly claimed to have a fiendish heritage, selecting the most evil and ruthless among them to lead their cities.

In war, the Gomdarites fought destructively, ruthlessly, and cunningly. They had surprisingly little interest in expansion. Instead, they called upon dark and nameless powers to lay the lands around them to waste.

Gomdar stymied Lasant for many years. Their border stronghold they called Augnagar. Situated on the Tiger River, Augnagar withstood many sieges over the years without one being taken.

Indeed, Augnagar stood right up until Continue reading

The Life and Times of Bartemius (etc) Moor, Part III

Now that I have mentioned it, I wonder if I really ought to bring up the undersea shrine. Do I dare recount the events of my journey to that accursed place? My time is running out. To squander this miraculous oasis of sanity, this final moment of relief before I meet my end, would be unthinkable. And perhaps you do not need to know precisely how I lost my mind.

Yet if I lay down my pen here, or skip over this part of the tale, you will not understand. You will have read how my parents were eaten by a dragon turtle, how my youth was stolen in forced servitude to the terrible undersea abominations known as aboleth. And you will say to yourself that loss and slavery do not explain the crimes I committed. Well, you are right. My madness was not caused by those calamities. And I think my writing will be for nothing if I do not, at last, reveal the terrible truth.

I was determined to enter that tomb. Only its vaguest outline could be discerned through the water, for it was a distance away from the algae-lit aboleth city. When I spent several minutes in discerning details, I could see some sort of dome, with four spiraling towers standing warningly at its four corners. I don’t think I would have noticed or bothered with it at all, had not the aboleth masters been so insistent that we slaves keep away. This denial of information was the spice, the scent that drew my gaze inexorably towards it.

As I mentioned, I was free of the psychic control the aboleth used to suppress dissent amongst their slaves. But I was still dependent on the disgusting Continue reading